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Sekitori Sumogames
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inception. As with any sumo game, it’s usually only as good as it is automated, and it’s only Kofuji’s sweat and tears that made this very complex game with its huge amount of data possible. The game got so popular that to my great delight it got a sponsor. Nishinoshima’s Sumo Items for Sale on eBay sponsors four printed tegata as prizes – three to the Yusho Champion, and one to the Rookie of the Basho – good stuff I never dreamt of! In Sekitori-Oracle, you submit your picks BEFORE the basho begins, guessing the win/loss records you expect each rikishi to have at the end of the tournament (for example, Asashoryu 14-1, Takamisakari, 8-7, etc.). Depending on how close you are to the actual outcome, you will score points. Oracle is about as no-nonsense as it gets – no gimmicks, no excuses, just good straight sumo gaming at its best – and it’s a great game to play before you start thinking about all the other sumo games out there, because you will have already thought about ALL the sekitori after you are done making your selections for Oracle. Now, that really makes playing the other games quicker and more overseeable. And the best part is, you get to win a real trophy, Next Home |
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Each issue we ask the creators from the online sumo gaming world to tell us just what makes their games tick. Enjoy. |
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Three great games no sumo fan should miss are the Sekitori- Games franchise. Don’t be confused between Sekitori-Toto, Sekitori-Oracle, and Sekitori-Quadrumvirate. They all start with “Sekitori-”, but are all three different games, and all well worthwhile playing. The objective of Sekitori-Toto and Sekitori-Oracle is to try to correctly predict the outcome of all bouts involving the 70 sekitori at the next basho. Sekitori-Toto is played DURING the basho. Quite frankly, its origins came from my own frustrations playing the popular “Sumo Game” from Japan-guide.com. I did OK in picking winners, but usually selected the wrong ones on my 10-rikishi squad. I heard myself sighing, “If there was a game where all I needed was to do pretty well in picking a winner for EVERY bout, I would be OK!” That’s how the idea for Sekitori-Toto emerged, and it’s exactly what you do: pick a |
winner in each of the 30-plus bouts involving sekitori. As long as you do better than half of all players, you win for the day! Toto has a gimmick – if you are not sure who will win a bout, you can pick “X” for a guaranteed half point! Picking “X” is thus a controversial and sneered-at, albeit statistically ineffective technique, which has already caused much discussion. Will you take the high road and remain in the “Honorable Guild of Teetotalers” who never pick “X”, or perhaps succumb to the temptation of not wrecking your nerves when it comes to picking a close bout, and reaching into the “X-box” a few times? Oh, the intrigue! Sekitori-Toto has been called “The Game With No Excuses”. It’s a fitting moniker for a game in which you have to pick every bout of every sekitori each day of the Basho! This game is Canadian sumo games maven Kofuji’s automation masterpiece and has been one of the most popular games around since its |
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